Mobile VAS Numbers for India…
August 12, 2008
Hello Readers!
Recently I came across a beautiful article on statistics on actual revenues generated in India by Value Added Services. I thought, it will be good if I share the same with you. These numbers are really mind boggling considering the over hyped VAS industry.
- Total Mobile subcribers – 250mn
- ARPU : Rs. 250/
- Prepaid connection comprise 85% of total subscriber base.
- VAS constitutes 7% of the total total telecom revenue for Indian operators.
- Digital music (including CRBT and ringtones) constitutes 35% of VAS revenue
- Almost half of Indians use ULCH (Ultra Low Cost Handsets)
ARPU Split of Rs 250
|
Voice + Rentals |
90% |
Rs 225 |
Includes Rentals, Activation Charges, etc. |
|
P2P SMS (primarily) Also: GPRS Data, Call Roaming, CLI |
5% |
Rs 12.50 |
None of this flows through to the VAS Providers |
|
Other VAS |
5% |
Rs 12.50 |
Rs 4,300 cr / $1 billion annualised revenue |
|
Revenue for VASPs |
17% of the 5% above |
Rs 2 |
Rs 750 cr cr / $180 million annualised revenue |
VAS Revenues by Category
|
Category |
Penetration |
Numbers (million) |
Revenue (Rs / mo) |
ARPU |
Total Revenue (Rs / mo) |
VAS Revenue (Rs / mo) |
Annual VAS Revenue |
Key Players |
|
P2P SMS |
35% |
80 m |
Rs 30 |
Rs 11 |
Rs 250 cr |
Rs 3,500 cr |
|
|
|
CRBT |
25% |
65 m |
Rs 25 |
Rs 5.50 |
Rs 165 cr |
Rs 30 cr |
Rs 350 cr |
OnMobile BhartiTele Hungama |
|
IVR / Voice Portal |
15% |
30 m |
Rs 20 |
Rs 3 |
Rs 60 cr |
Rs 10 cr |
Rs 125 cr |
OnMobile One97 Cellebrum |
|
Downloads (Ringtones, Wallpapers, Games) |
10% |
25 m |
Rs 10 |
Re 1 |
Rs 25 cr |
Rs 6 cr |
Rs 75 cr |
Hungama |
|
SMS Subs. |
5% |
15 m |
Rs 20 |
Re 1 |
Rs 30 cr |
Rs 6 cr |
Rs 75 cr |
One97 |
|
P2A SMS |
15% |
30 m |
Rs 6 |
Re 1 |
Rs 30 cr |
Rs 6 cr |
Rs 75 cr |
IndiaTimes |
|
Misc |
|
|
|
Re 1 |
Rs 50 cr |
Rs 5 cr |
Rs 50 cr |
|
|
TOTAL (ex-P2P SMS) |
|
250 m |
|
Rs 12.50 |
Rs 360 cr |
Rs 63 cr |
Rs 750 cr |
|
Does this mean that VAS market is ~200mn industry only (though the expected CAGR is ~44% )?Entities in
VAS Value chain
- Content/Application Owner – cos. like saregama/mauj/Rajshri who develop coyrighted content
- Aggregator – aggregates content like games/wallpapers/ringtones and distributes it to suit customer needs [players : mauj, hungama mobile, indiatimes mobile etc]
- Software developer – develops applications (like payment/games/middleware etc.) for mobile VAS [players - mchek/July systems/webaroo/affle etc]
- Technology Enabler – provides the platform that plugs into telco networks and acts like a bridge between aggregator and telcos [players include OnMobile, cellnext. mauj etc]
- Operators still dominate the revenue sharing arrangement in VAS [Of the amount paid by end users, 60-70% is kept by operator, aggregator gets 20-25% and content app/ owner gets 10-15% of the revenue]
Points to note:
- P2P SMS Penetration is about 35-40%, while VAS Penetration is at best 25-30% of all users.
- SMS in all its forms (P2P, P2A, Subscriptions, A2P) is the biggest revenue generator after voice.
- Music (as part of a broader Entertainment category) is the bedrock of the VAS Industry accounting for over 50% of non-Voice/SMS revenues (CRBT, Ringtones).
- Voice Portals are the other big revenue generator, as they are the gateway to a wide variety of content.
Via Emergic (with permission from Rajesh)
Entry Filed under: Cell Life - Your Digital Journey, India, Mobile Advertising, Mobile Marketing, Mobile Operators, Social Media, Technology. Tags: A2P, affle, Aggregator, ARPU, cellnext, CRBT, Emergic, hungama mobile, indiatimes, IVR, July systems, mauj, mchek, OnMobile, P2A, P2P, Rajshri, Ringtones, saregama, ULCH, VAS, webaroo.
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1.
Nidhi Shah | August 14, 2008 at 3:10 am
Hii
I am Management student and I am presently analysing the sector.Can you please tell me the sources from where u have hailed this data, Especially the breakups of revenues of VAS. It will be a great help.