Posts filed under 'Research in Motion'
A Primer on LTE
LTE or Long Term Evolution is a 4G wireless technology and is considered the next in line in the GSM evolution path after UMTS/HSPDA 3G technologies. LTE is espoused and standardized via the 3GPP or 3rd Generation Partnership Project members. 3GPP is a global telecommunications consortium having members in most GSM dominant countries. 3GPP specifications are based on GSM evolution path of wireless communications. GSM is the most prevalent wireless standard in the world and has maximum number of subscribers globally.
The impact of LTE is so big that even powerful carriers which were on the alternate CDMA path like Verizon Wireless of United States, have decided to go with LTE in their next generation 4G evolution. Firms like Verizon and MetroPCS of USA have all but dumped the CDMA technology path almost dealing a blow to the CDMA owner Qualcomm, although the latter is much more diversified so it is not really short of business models.
LTE vs WiMAX
Whereas WiMAX emerged from the WiFi IP paradigm, LTE is a result of the classic GSM technology path. LTE is behind in the race to 4G with WiMAX getting an early lead with the likes of Sprint ClearWire and several operators in Asia opting to go with WiMAX in the near term. So where WiMAX has a speed to market advantage, LTE has massive adoption and GSM parenthood to back it up.
It is widely believed by market analysts that LTE will win ultimately but WiMAX will find adoption in frontrunner communities and niche business models which tend to take up technology faster. WiMAX vendors will have you believe that speed to market is too important to ignore. History suggests otherwise in case of wireless industry. It is also believed that ultimately, wireless industry will figure out a way to wed the two 4G technologies so the end product in few years might be a nice amalgam.
So ultimately, what standard an operator uses might be a moot point in the long run. The inter-operability would be just too great to get hung up on the wireless standard. The fact that both WiMAX and LTE are all-IP means that a cross-connection will be a piece of cake at some point in future.
In terms of speed, Fixed WiMAX lacks LTE in speed but Mobile WiMAX may catch up with LTE on this front. For an overview on WiMAX, refer to our post “A Primer on WiMAX“.
LTE Technology
LTE builds on 3GPP family which includes GSM, GPRS, EDGE, WCDMA, HSPA (High Speed Packet Access) etc. LTE is an all-IP standard like its peer WiMAX. LTE allows for rich applications and business models which include ultra-high speed voice, video and data. It also enables integration with the classic internet infrastructure which is all-IP based.
HSPA (High Speed Packet Access), the 3G GSM standard popular over near-term, offers uplink speeds of 11.5 MBPS and downlink of 28 MBPS. Whereas LTE offers 75-100 MBPS Uplink speeds and 250-300 MBPS downlink speeds. Compare this with 20 MBPS U-verse speeds of AT&T wired broadband network U-verse and 50 MBPS speeds in Verizon FIOS TV service. In a nutshell, LTE will beat the fastest wired broadband delivery High Def TV today (in USA) by order of 1 to 4 or 1 to 2 depending on which wired broadband we are talking about. That said, many carriers like AT&T believe that HSPA and its faster cousin HSPA+ will compare well with early WiMAX speeds and so there is no rush to LTE yet for these kind of carriers.
Some key characteristics of LTE are described below :
- Increased Data Rates and High Efficiency : LTE is based on OFDM Radio Access technology and MIMO antenna technology (just like its cousin WiMAX) which offer excellent modulation technique for achieving powerful spectral efficiency. Think of the OFDM wireless spectrum as a series of very fine and narrow wireless bands and each band gets allocated to various service providers. LTE offers higher data transmission rates while utilizing the spectrum more efficiently. This translates to an ability to support many more multitude of subscribers than is possible with pre-4G spectral frequencies. LTE is 2 to 5 times more efficient in spectrum utilization than the most advanced 3G networks.
- Radio Planning : LTE signal goes far and wide and covers a larger geographic territory. LTE signal is way faster than the existing wireless transmission resulting in higher user response times.
- IP environment : LTE is all-IP which permits new enhanced applications like real time voice, video, gaming, social networking and location-based services. The concept of wireless ubiquity comes alive with LTE processor chips in everything from netbooks to mobile phones to consumer devices; all these devices talk to each other seamlessly and effortlessly.
- Inter-operability : LTE IP network co-operates with circuit-switched legacy networks resulting in a seamless network environment and signals are exchanged between traditional networks, the new 4G network and the IP-based internet seamlessly.
LTE Applications
LTE will enable applications previously unheard of. Wireless ubiquity is a given. All consumer devices. communication and computing resources may be enabled on the wireless network courtesy of chipmakers like Intel who are eagerly building in WiMAX and LTE in future chipsets which will be embedded in all sorts of technology devices that one can imagine. Social Networking and human-technology interaction (HTI) will take on a new meaning. Human-technology interface and resultant communication could be as seamless and as effortless as the Tom Cruise movie Minority Report makes it out to be (ok we are bragging a bit now).
Web 4.0, if you will, may just comprise the Wireless as an integral element of the hyper-connected world via LTE and WiMAX enablement. Broadband TV might not need wired cables anymore and new MVNO service providers may emerge who enable wirelessly driven TV and broadband internet. Business users might exchange massive amounts of data while on the go at the flick of a button (or touch). Interacting with your Flickr and Picasas photo streams from mobile devices might be a breeze. Games will cross wired / wireless domains and mobile location will figure in the gaming context naturally. Location-based may take a new meaning with location being the true IP beacon determining the application context in a flash, thereby offering a ultra-personalized mobile experience to the user.
LTE Timeline
Operators are just now fully deploying 3G using WCDMA or UMTS/HSPDA. WiMAX is coming in via ClearWire in USA and several operators like BSNL in India and many others in Middle East and Africa. The first LTE deployment in USA is with relatively tiny MetroPCS which may just beat the big 3 LTE carriers (AT&T, Verizon and T-Mobile) in the race to 4G. Verizon is claiming 2010 LTE deployment and AT&T is taking a more patient approach and states that LTE is in 2011-12 timeframe. China is unique, as usual. They have taken the TD-SCDMA 3G route which is a “unique to China” standard. Chinese 4G strategy is not clear still. India is more LTE centric like the West with major carriers like Airtel and Vodafone adopting the LTE route. LTE in India is many years away as India’s regulator TRAI has not even awarded the 3G spectrum licenses yet.
Japan, we won’t even go there..
1 comment April 6, 2009
5 LBS Apps on iPhone
Apple’s new iPhone software with the iPhone OS 3.0 update will include Google Maps integration. With this I feel there will be an explosion of location-based apps to start appearing in the App Store. This again will be followed by other app store hope-fulls like RIM, Nokia etc. There are already a few location-based apps available now and here are five that are worth a look.
uSonar (Free)
There are lots of apps available that let you keep up with your social networks while you’re on the go, but what about when you’re bored and want to find someone local to hang with? uSonar lets you know who’s around and what they’re up to, whether they are someone you already know or not. Members post “blips” about their activities and locations, then you can message them directly through your iPhone or iPod touch. Everything about uSonar is opt-in, so you’re in control of who can see where you are, or send you a message or email. You can even post anonymously if you’d like.
Loopt (Free)
If you want people outside your immediate location to be able to find you, try Loopt. This app lets you broadcast your whereabouts or send pictures to everyone in your social networks, like Twitter and Facebook. It works across all major mobile phone carriers and supports over 100 different models of phones so your buddies without iPhones can find you. It’s famous among youth of UK
Hear Planet (Free)
If you like to go sightseeing when you travel, then you’ll love Hear Planet. It uses geolocation to determine where you are, then feeds you tons of information about the area’s landmarks, famous buildings, historical sites, and more via your headphones. More than just an audio tour guide, listen while you drive around running errands and you just might learn something you never knew about your hometown.
Whrrl (Free)
Some folks love micro-blogging so much that they want to document every minute of their day. If that’s your thing, let Whrrl help. Use your iPhone’s camera to snap pictures of your lunch, trip to the market, and visit to the dentist, uploading to Whrrl as you go. You can even add text and messages if you choose. Your location and micro-stories are shown on a map, which is really neat if you happen to be around other Whrrl users doing the same thing as you. Imagine attending the IPL Cricket matches and updating the experience as it happens, while simultaneously watching someone else across the stadium do the same.
Traffic ($1.99)
This app will let you know what the traffic conditions are like in your area and display them in list form or superimposed on a map. Traffic gives you details on how severe the traffic situations are. The app automatically locates where you are, but you can enter the location of your choice so you can get traffic conditions anywhere.
1 comment April 3, 2009
pre-CTIA event summary 31 March ‘09
Here are interesting happenings from the halos of CTIA Wireless site in Vegas (the event starts tomorrow but there were interesting pre-event conferences/announcements)
- Skype released on iPhone and BlackBerry. We downloaded it and really like what we see. Only issue : it works only on WiFi networks. For now TruPhone wins on this one as TruPhone works on operator network also using its AnyWhere service. We are sure Skype will provide that later. Skype for BlackBerry to be made available this summer.
- RIM to unveil the BlackBerry App World (mobile app store). Nokia Ovi Store comes this summer. MSFT Windows Mobile App Store called Sky Market is later part of this year.
- Handango, one of the initial mobile app developer, launches App Store Accelerator, yet another app store for mobile.
- MSFT thinks that mobile devices are fashion accessories. As such it is teaming up with top designers for designing mobile phone colors and schemes.
- MSFT is collaborating with AT&T for its PlayReady triple-play content management software for synchronized content delivery on three channels – TV, broadband and mobile.
- Go2 Media to create app like experience in mobile browsers like Safari
- AT&T to launch in-vehicle satellite TV service called CruiseCast. If you have seen Uverse from AT&T, you know what AT&T has mastered TV
- Samsung launches first WiMAX device for ClearWire. It is an internet tablet PC.
Stay tuned for more from CTIA as the conference kicks off tomorrow in Vegas.
Add comment March 31, 2009
TV Episodes on BlackBerry soon
RIM is planning to announce a full-episode television service for BlackBerry users as early as next week at CTIA. The service is part of RIM’s effort to turn itself into an attractive multimedia option. It will be on a monthly subscription based model. Multiple broadcast and cable networks have licensed content for the service. Read More here.
Add comment March 27, 2009
iPhone 3.0 OS Overview
I wanted to write about the new Apple news – that of iPhone 3.0 software. Apparently it is a version which will fulfill many of the things which were missing before :
- 100 new features- Search iPhone
- Cut, copy and paste capability – sorely lacking in prior versions
- Send photos, contacts, audio files and locations via MMS
- Read and compose email and text in landscape mode. Earlier the safari browser allowed this but not the email and message box. Now the latter will allow landscape also.
- 1000 new APIs for developers
- enable in-app purchase of content like subscriptions, additional game levels and other content
- apps can communicate with other hardware via Bluetooth
- push is available to developers to push content
- multitasking so multiple apps can run simultaneously
- developers can use the map feature of iPhone in their apps
- developers can access the iPod music (or podcasts etc) library stored on the device and use them innovatively in their apps
This is a sample list – we will write more as we learn about this exciting new announcement from Apple – we remain die-hard fans of iPhone which is a true mobile revolution as far as we are concerned.
Add comment March 23, 2009
Attended the Wireless Technology Forum (Atlanta) General Meeting on Wireless Consumer Apps
I visited the Wireless Technology Forum’s General Meeting today. WTF is the top wireless networking group in Atlanta with 550 members and growing rapidly. The topic for today’s session was “Where is the Money in Wireless Consumer Applications?“
The WTF session today had an excellent panel :
Ken Hayes, EVP – Carrier Relations, ThumbPlay Rob Hyatt, Executive Director, AT&T Mobility Andy McGuire, VP Mobile Innovation, GSM Association Andrew Dod, VP Marketing, Whoop Mobile Ron Kozoman, Director, Mobile Operations, Turner Broadcasting SystemsModerator : Maury Margol, Sr. Director, Client Relations, Nielsen Telecom Practice
Here are some highlights from the panel discussion :
As one would expect, iPhone has come to dominate all things mobile internet in current times. Basic theme all throughout the discussion was that the iPhone is a game changer in mobile app world. It has shown the world how the mobile user experience should be and how to influence consumer adoption with a compelling application portfolio.
Which mobile apps are making money today ? Ken suggested it is the iPhone apps with its AppStore strategy. 3 years from now, it will be LBS which will be main revenue generator in mobile apps. Andy McGuire suggested that 800 million iPhone application downloads so far is the tip of the iceberg. It is an indicator that developers and consumers are there if the ecosystem is right. He mentioned that in future, one might see utility models like medical and home apps on mobile phones. One panelist opined that in spite of all the iPhone AppStore hoopla and massive no of apps available, money is still being made in limited categories like games and music.
On the question of wired devices, the panel was of the opinion that in future there will be lot of wireless devices which will preclude the need to have a wired network but higher speed apps will still find a use for wired networking eg in case of high speed TV. Andy quoted Sony CEO’s statement that in the future, 90% of devices may be wirelessly-enabled. Clearly wireless is the future for all networks but for reasons of speed and niche uses, wired devices and network will still prevail in some areas. Some interesting uses of wireless will be wireless blood pressure monitor, reservoir monitors etc.
On the question as to how a carrier like AT&T makes money in “open mobile” environments like iPhone AppStore, Rob from AT&T mentioned that iPhone has increased data plan sales for AT&T and also AT&T itself makes some of the iPhone apps. Plus AT&T attracts a huge no of new subscribers due to the iPhone exclusivity. In essence, AT&T has lots of monetization models around iPhone type of devices where the volume of customer adoption more than covers for the revenue lost due to “open” mobile gardens like iPhone AppStore.
Next there was a question – how can developers make money in mobile apps? The panel was of the opinion that there are lot of apps being made and put out most of the times for free. Lot of these apps are simply experimental in nature or are hobby apps with no business model around them. The panel suggested that developers need to think through the business model when writing apps. Most apps peak and then are forgotten in the ever increasing mass of mobile apps on iPhone AppStore. As to mobile ads inside the mobile apps, it is a nascent idea at this point but in future, this will become a bigger source of revenue vs a download fee. One panelist suggested that considering the fact that there are 4 times the no of mobiles in the world compared to no of PCs, there is a dearth of content for mobile so that is an area which developers can look at. Also RIM has stated that minimum pricing for BlackBerry App Store app will be $2.99 – this may invite more serious developers who have a revenue-generating business model in mind.
Per Robb Hyatt from AT&T, iPhone took AT&T Mobility from “2nd innings straight to 5th innings” in mobile data; I found this interesting.
When asked where does Google come into picture, the panelists mused that it is one of many players unlike in internet where it dominates via search. One interesting aspect about Google Android is that it has reduced manufacturing costs for OEMs (read cellphone makers) dramatically. Eg Samsung or Motorola no longer have to spend tons in maintaining custom mobile OS for its phones. It can focus on making compelling phones and just use Android for mobile OS.
On Mobile Payments, the panel thought that Near Field Communications or NFC payments are still in infancy although other countries are slightly ahead of USA in this area. Also consumers need to become comfortable about security before mass adoption of Mobile Banking will be seen. Andy gave an example of “Banking for the Unbanked” in Kenya on Safaricom network and its mobile payment offering called m-pesa. The 7 million m-pesa customers use mobile as a payment mechanism and receive paychecks on it. This is excellent innovation in mobile payment. Everybody agreed that mobile payments and banking is a trust model as much as it is a technology model.
Then the natural question : has recession effected mobile apps business ? Apparently not, per the panel. It seems consumers will not give up mobile and its little entertainment oriented apps just like they won’t give up on movies in a downtime. Mobile is an essential device today for a consumer.
All panelists agreed that there is lot of innovation remaining in mobile app arena. The primary gaps remain in user experience and business model evolution. iPhone experience is the beginning and not the end.
Well, very informative and highly intuitive discussion. Thanks to the panel and to the organizing team at the WTF – Maury Margol, Bob McIntyre and Steve Bachman.
Add comment March 19, 2009
CellStrat Annual India Mobile Media Survey 2009 – status
We are pleased to report that this survey that we started recently is progressing well. We have received some excellent responses from top executives who have shown high interest in mobile media and related applications on the mobile channel. Some very interesting observations are emerging (this is a sample from responses so far, survey is still progressing so not done yet) :
- As suspected Airtel is most common operator in use and Vodafone follows after that.
- 93% execs use mobile phone for uses beyond talking
- All execs feel that mobile represents the biggest opportunity in next 5 years
- SMS is the killer data app with IVR also getting high marks
- Browsing, Search and Directions are most popular mobile web uses in that order. Banking is still low relative to these other uses – we feel trust factor is keeping banking low
- Mobile marketing campaigns are primarily about information disbursals rather than for promotions or customer service.
- Most execs give very high marks to mobile advertising. Of course SMS is the main theme here.
Well – we are confident that you will be enriched with the results of this survey. It is indeed coming out very well. We encourage media, marketing and technology heads to participate and others to get access to this survey. It is the most critical and actional business intelligence on the latest and most exciting media channel of today’s time – the mobile device.
To participate or get access to the survey report, please contact us at :
http://www.cellstrat.com/mobilemediasurvey.html
The final survey report will be available at the end of April.
VS
Add comment March 16, 2009
War on Mobile App Store Front soon…
I was at Nokia Forum yesterday in New Delhi while it was being organised by Nokia parallely in Malaysia too. Nokia has started organising these forums/ code camps regularly now to connect with third party developers who come out with very innovative applications every now and then from around the world.
Mostly present there were talking about how different manufacturers like Research In Motion (RIM), Google Inc., Microsoft and Nokia etc. are all tryting to get a pie of the app store market share, a trend started by Apple. Most of them agreed that Apple actually told the world that phone is not just for talking or sms but a lot more then that, through it’s iPhone and the app store. However in India, iPhone is not as popular in absence of 3G networks.
Now, other companies like RIM and Nokia are going to leverage that customer knowledge (imparted originally by Apple) to monetise the huge opportunity available now as Nokia and RIM both have far greater market share in India then Apple’s iPhone.
Research in Motion (RIM) in October 2008 announced two major distribution initiatives for smartphone applications for its BlackBerry handheld, including an online store called BlackBerry Application Storefront and an application center. RIM began accepting applications and content from developers for inclusion in the storefront in December and the store is scheduled to launch this month. The storefront will allow developers to set their own prices for applications. RIM is working with PayPal, an online payment service, to provide consumers with a way to pay for applications from BlackBerry smartphones.
Nokia is launching their app store on OVI starting first from western world by end of first quarter and later entering in India by around mid of this year. Nokia is also tying up with various payment platforms including credit card payment gateways online for cutomers to pay for applications.
A key question for technology executives is what value, if any, do these app stores provide to business users? So far, experts say, the usefulness for business appears to be limited. But with the influx of new players in the market, the number of business applications might increase.
1 comment March 5, 2009
Top Trends in Mobile Space
Next 2-3 will see radical changes happening in mobile space, making smartphones, netbooks and yet-to-be introduced devices even more indispensable parts of our lives. Here I am quoting ( from CIO Zone) some of the developments in US and will also try to give my views from India’s persective that will power this next phase of evolution?
Long Term Evolution (LTE)
The so-called fourth generation of mobile (4G) is expected to be rolled out across North America over the next three years, making it possible for corporate users to run business applications on their devices simultaneously with Voice over IP (VoIP) capabilities. Where as in India 3G is yet to roll out for masses. People are eagerly waiting for the same as slowly people are switching on to smart 3G phones.
WiMax
As LTE and WiMax networks are deployed in the U.S. through 2012, expect to see more netbooks and laptops equipped with built-in radio frequency identification (RFID) and wireless support. We sometimes get queries in India for development of applications in healthcare etc. but simple are not able to serve these clients due to unavailability of wimax infrastructure India wide.
3G & 4G interoperability
Sprint has developed a dual mode card which will enable mobile device users to work on both 3G and 4G networks. Other carriers are expected to follow suit.
Smartphone applications
Third-party software vendors will increasingly make enterprise applications available for smartphones, including inventory management, electronic medical records management, warehousing, distribution and even architectural and building inspection data for the construction industry.
GPS
Global Positioning Systems will increasingly be used to identify end users by their whereabouts and also to analyze route optimization for delivery workers and service technicians.
Security
As new and different types of mobile devices are introduced, corporate IT departments will find it increasingly challenging to identify and authenticate individual end users. As such, expect to see a combination of improvements in both Virtual Private Network (VPN) software and hardware-based VPNs to support multiple device types.
Tody, I was in Nokia Forum and there I came to know that last year, they had selected an pplication in International level competition where in with the use of cell-phone, you can convert your television into a touch screen device. These are the kinds of technologies that will change the world and bring all kinds of functionality of operating virtually anything, right in the hands of the mobile device owner.
Add comment March 4, 2009
Notes from Wireless Technology Forum SIG on Wireless Apps and Mobile Media (WAMM), Atlanta 10-09-2008
I attended the Wireless Tech Forum Meeting today at The Ashford Club, Atlanta. Today’s topic was Wireless Applications and Mobile Media. This is a new Special Interest Group within the Wireless Tech Forum and organizers have done a great job as usual of creating format and content for this SIG. Steve Bachman heads up the WAMM SIG along with co-chairs Richard Yates and Ed Pimentel.
Today we had an excellent first session on mobile media with a great presentation by Jerry Rocha, the Sr Director of Mobile Research at Nielsen Mobile (formerly Telephia). Jerry presented some great information on patterns, trends, usage stats on mobile media and mobile apps. Here are some highlights from the session :
Among major apps on the mobile data gravy train are SMS, mobile apps and mobile internet. We have to see which one comes out ahead in terms of user adoption but all are growing with heady growth rates compared to where they were before (of course we are only talking US market in this entire discussion, I know mobile data in Europe and Asia is a totally different ballgame and growth pattern).
Number Crunching :
If we include all mobile data, it is growing at rate of 28%. In Europe, SMS was big but with falling rates of SMS, carriers are pushing MMS which commands higher revenues. There were 260 million mobile customers in USA at end of Q2, 2008. Of which 56 million were downloading mobile apps. 15 million customers have seem video on mobile – small percent of mobile population but growing. Of the 260 million mobile customers in USA, 102 million have access to the mobile internet. 77% of mobile subscribers can get SMS today. Mobile internet is now a 1.2 billion dollar industry. 43 million customers in USA use mobile internet regularly now.
Trends :
Nielsen Mobile has access to 80,000 customers bills for market survey and this is the primary source of market research for Nielsen Mobile.
Among data apps, audio is a big killer app. Games was popular but there is decline in mobile gaming. Many fringe mobile gaming firms are going out of business with big ones like Glu Mobile and Electronic Arts taking majority of market share in mobile gaming. Ringtones are powerful but see slower traction now.
Mobile apps have see a huge uptick this year – one reason is the iPhone and the awareness it created about mobile apps in general.
From a strategy perspective, media firms like CNN, ESPN and others have pushed mobile media in spite of lack of enough support from carriers. Media firms are pushing off-deck content.
Mobile Internet :
Mobile portals are most heavily visited area. Email is second most popular with 27.4 million users (Nielsen is not including POP3 email accounts). Among sites visited most, the order is : Yahoo (22.3 million users), Google (18.9 million), MSN (14.4 million), AOL (12.6 million), Weather Channel, CNN, FOX, Apple, Turner in that order.
iPhone has been a game changing device for mobile internet with each firm now forced to follow a three pronged internet strategy : Regular website, Mobile website and iPhone-optimized website. Many firms have device detection and render appropriate website based on source of access.
Mobile Apps :
These have seen a giant increase since Q1 of this year. Most popular apps are related to LBS (Location-Based Services) – an area for which we in CellStrat have written extensively and have a nice white paper on our company website (www.cellstrat.com). Top 10 mobile apps are (in declining order of popularity) :- Verizon Navigator, Sprint Navigator, AT&T Navigator, Wireless Synch Email, TeleNav GPS Navigator, Sprint Family Locator, MySpace Mobile, Mobile Email, MapQuest Mobile and XM Radio Mobile.
Lot of firms like Nokia are buying up firms which have LBS offerings or technology.
Some of the big publishers of mobile apps are : TeleNav Mobile, Networks in Motion, Intellisync, WaveMarket, MySpace Mobile, AutoDesk etc.
It seems Location tracking is an app whic commands $5 per month revenue relatively easily. Same cannot be said for some of the other mobile apps though.
The top mobile app areas in order of popularity are (most popular first) :- LBS (69% of mobile apps are related to this), PIM Tools, Weather, Music, Maps or Directions etc.
iPhone :
This has shaken the mobile world as we report countless times now. Apple iPhone now as 1% of USA market share and 3.7% of AT&T mobile phones are iPhones. By Q3, Apple had sold 10 million iPhones worldwide easily hitting its goal of 10 million iPhones in first year.
iPhone AppStore is a breakthrough concept and has opened up the mobile application ecosystem to developers like never before. In the 4 months since its launch, iPhone AppStore has seen 100 million downloads of mobile apps, total number of mobile apps on iPhone available now exceeds 3000 apps.
iPhone dominates every category of mobile web usage.
Some cool iPhone killers like BlackBerry Bold, Storm and Google G1 are out or coming out soon and we will have to see how well they do against iPhone. One reason for huge app success on iPhone is its excellent developer support and ecosystem eg the iTunes store. Nokia scores well too on this front with its Symbian platform.
iPhone users skew towards male with 67% iPhone users being males and 33% females although in overall mobile world, 52% of mobile customers are females.
Mobile Advertising :
This one pays for it all.
Interestingly Atlanta is No 3 in mobile video usage (interesting..never thought Atlanta was that big on mobile web adoption). Among mobile email, gmail and yahoo email dominate.
Nielsen has tools to scrap 300 websites every 15 minutes and categorizes them for ad purposes. It turns out Eletronic Arts and Dunkin Donuts are bigger advertisers in mobile internet. On ESPN Mobile, Electronic Arts is the biggest advertiser.
2 comments October 9, 2008
